![]() ![]() Mind you this quest is for the FIRST actual town you visit, not very far into the game. The red house with the map, there is a voice recording in the kitchen that I am unable to interact with, preventing me from being able to progress. All weapons have the inability to have an extra round in the chamber, with the exception of open bolt weapons and launchers.The Road To Salthamn quest is completely bugged for me, I have spent hours upon hours trying to figure this out, searching every house, every nook and cranny until I gave up and watched a walkthrough video.When using the only 2 shotguns (the 12G Pump Action and the Sjöqvist Semi-Auto), the shells that were in the tubular magazines have seemingly disappeared, despite in real life, the user would have to manually pump the shotgun 6 times or rack the charging handle of the Sjöqvist Semi-Auto.Switching ammunition types plays the empty reload animation, which would realistically eject the chambered round.Many weapons that use the incorrect cartridges for example the Kotenok Sniper Rifle uses 7.62x51mm NATO when it should chamber 7.62x54mmR Rimmed.Despite the fact that 9mm handgun and 9mm SMG is essentially the same cartridge (9x19mm Parabellum), they are both incompatible with both pistol caliber firearms and submachine guns.The more crowns a weapon has, the less rust becomes visible and with the special tier (5 crowns) the weapons receive illuminated iron sights and a different metal appearance.Realistically firearms would explode due to the rifling being rusted and bullets traveling out of the barrel would miss their targets if the firearm didn't explode before then.Weapons that have only one crown (dilapidated) appears rusted and eroded from overuse and also fire bits rust when fired hence the word “dilapidated”.Currently, Generation Zero has about 34 weapons in total.If one look at the magazine feed lips, there appears to be a cover to the entrance making the magazines appears to be model rather than actual than a real-life magazine.All magazine models of every weapon don't have any visible ammunition in it, exceptions being recoilless launchers and the G79 grenade launcher.From a realistic standpoint, this would waste more ammunition faster than the player can fire, with the only time the player saves ammunition is with welding shotguns. The player seems to throw away magazines regardless of any ammunition left in it. ![]()
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